As STEM-focused education has been initiated in schools across the United States, some educators are now promoting STEAM (Science, Technology, Engineering, the Arts and Mathematics). The Arts, in this case, can refer not only to creative arts, but also English language arts, liberal arts/social studies, and physical arts/physical education. The focus is on developing the skills of creativity, critical thinking, organization, and real-world application across all content areas.
Part 1: Instructional Tools Chart
Instructional tools are very important when it comes to both engagement and to help with developmental growth. Using the “Instructional Tools Chart,” create a descriptive list of five instructional tools that you would consider using in your field experience classroom to enhance STEM/STEAM.
Part 2: Reflection
In a 250-500 word reflection, highlight how the integration of all content areas creates a stronger foundation for learning. Briefly describe how STEM and STEAM differ from one another, and your personal stance on whether you prefer the use of STEM, STEAM, or both in K-3 education, explaining how the learning environment and individual student needs affect your choice. Reflecting back on the previously created lesson plans you wrote for this course, how would you envision incorporating technology tools and literacy into them?